![]() ![]() The 24th August release date was finally confirmed at E3 last month. The game was originally intended to release in 2019, but was delayed multiple times, first to 2020 and then to 2021. #Psychonauts 2 developer series#The only added perk that Microsoft chose to retain is that the new generation version will be exclusive for Xbox Series X|S. Double Fine was then acquired by Microsoft in June 2019, who also picked up the publishing rights to the game, but there were quick reassurances made that Double Fine would still release the game on PlayStation 4 and honour the preferences of backers. The game was announced all the way back in 2015, as double Fine kicked off a crowdfunding campaign. ![]() Having been in development for half a decade, Psychonauts 2 is coming out on 25th August for Xbox Series X|S, Xbox One, PlayStation 4 and PC. “‘Uh, excuse me I beat Sword Guy Serious Time on a no hit hard mode and if didn’t do that I don’t respect you’. And like, can you even comment on things if you’re not diamond six rank in Shooty McBlam? I don’t think so.’ Cool bud. Psychonauts 2 developer Double Fine is working on multiple projects Samuel Tolbert Provided by Windows Central Multiple teams are now trying out new ideas. They went on to go all sassy at certain corners of the gaming community that gatekeep around playing a game on a high difficulty. Game developer Zak McClendon, known for his role as lead designer for BioShock 2, announces that he has been hired by Double Fine Productions to work on Psychonauts 2. These were outlined in a recent video from the studio. It’s just one of a range of options that includes colourblind modes, combat adjustments and more. Additionally, enabling accessibility options will not affect a player’s ability to earn achievements. ![]()
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